No one needs an introduction to the Tomb Raider series, which is one of gaming’s longest-running titles and one of the first major franchises to feature a female lead.
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For almost two decades, Tomb Raider has been a popular video game franchise, and the games have evolved accordingly.
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There are several Tomb Raider games out there, and we’ll go over them all in this list.
Tomb Raider
It will be released on October 25th, 1996.
Sega Saturn, Sony PlayStation, MS-DOS, Classic Mac OS, N-Gage, iOS, and Android
As far as the series’ subsequent sequels and reboots go, the first game set the bar extremely high.
Originally referred to as Tomb Raider, the game was released in 1996 for the Sega Saturn and PlayStation consoles, as well as Microsoft Windows. To begin with, Tomb Raider introduces the player to Lara Croft and her trademark dual handguns.
In 1996, the game had 3D levels that were a big deal. Puzzles, acrobatics, and exploration were the primary focus of the game, despite the combat.
Tomb Raider II
October 31, 1997 was the release date of this title.
A wide range of devices and operating systems are supported by these services.
Second Tomb Raider games are typically sequels, and this one was no exception. It built on the original’s foundation and introduced new features that improved and streamlined gameplay.
Although Tomb Raider II is notably more action-oriented than the first, it nevertheless focuses on the exploration of various places and includes lots of puzzles.
Many enhancements were made, such as better graphics and a slew of new gameplay elements, all of which contributed to making the game feel more dynamic and interesting.
Tomb Raider III
On November 20, 1998, the album was released.
Microsoft Windows, Sony PlayStation, and the Classic Macintosh are all available as options for use.
Lara Croft’s adventures were mostly unchanged in Tomb Raider III, also known as Tomb Raider III: The Adventures of Lara Croft
As with the first Tomb Raider, this one focuses less on action and more on exploration and puzzles, with a wide range of locales to choose from around the world.
Inevitably, the engine was redesigned. Graphics improved, but the formula remained mostly unchanged from its predecessors in this third installment of the series.
Tomb Raider: The Last Revelation
November 19, 1999 was the release date.
Windows, PlayStation 2, Sega Dreamcast and Classic Mac OS are all supported platforms.
It was with Tomb Raider: The Last Revelation, the series’ fourth installment, that player familiarity with the series began to wane.
For those who aren’t familiar with the game’s fundamentals, The Last Revelation offered little more than a few new weapons and updated visuals.
It’s a glaring example of how the franchise’s weakest link is unable to stand apart. According to the game’s name, it was originally meant to be the final Tomb Raider game. However, because of the franchise’s immense success, additional games had to be made, and before the series underwent its first soft relaunch, more poor sequels would follow.
Tomb Raider (Game Boy Color)
the eighth of june, 2000
Color, Game Boy Advance
The Tomb Raider game for the GBC was launched in 2000. This 2D platformer was a refreshing change of pace for the series and the first Tomb Raider game produced for a portable system, despite its lack of sophistication compared to the series’ previous four titles.
Tomb Raider Chronicles
Availablity: Available on or around November 17th, 2000
Windows, PlayStation 2, Sega Dreamcast and Classic Mac OS are all supported platforms.
Although the developers planned to kill off Lara in The Last Revelation, there was still a large demand for Tomb Raider games, which necessitated the creation of future sequels. As a result, the franchise’s weakest link, Tomb Raider Chronicles, was created.
There was no doubt that Tomb Raider needed to alter if it was going to thrive after the publication of the chronicles, and this game is no exception.
Tomb Raider: Curse of the Sword
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To be released on or around the 25th of June, 2001
Color, Game Boy Advance
Curse of the Sword is the Game Boy Color sequel to the first Tomb Raider game, and it too is a 2D platformer with all the series’ typical elements.
Although the GBC title was never released on any other platform, it is merely a footnote in the series’ story.
Tomb Raider: The Prophecy
Release date: Tuesday, November 12th, 2002
The Game Boy Advance platform
It was only available on the Game Boy Advance for the third handheld Tomb Raider game, entitled “The Prophecy.” When compared to the previous two games, The Prophecy has a top-down isometric view.
Of course, it had better visuals and was more difficult to understand, but that was to be expected on a platform that had just been released.
Tomb Raider: The Angel of Darkness
June 17, 2003 was the release date.
Microsoft Windows, Sony PlayStation 2, and Mac OS X are the supported platforms.
The Angel of Darkness was the last Tomb Raider game developed by Core Design.
The game received a mixed reception, but not for the reasons you may think. As a result of the PlayStation 2’s graphics, the plot was well-received, and the gameplay was also improved.
But many felt that the gaming elements of The Angel of Darkness were a step backwards rather than merely more of the same. As a PS2 game from 2003, it had awkward controls and problems, and the new stealth mechanics were ill-executed and shallow.
It was long overdue for Tomb Raider to get a makeover after the slew of bad reviews that The Angel of Darkness and Chronicles had received.
When Tomb Raider made its PlayStation 2 debut, it brought with it a slew of visual enhancements and optimizations. In this game, there are fewer puzzles to solve, and the tale takes a somewhat different way to telling it..
To avenge the death of her mentor, Lara Croft travels throughout Europe in The Angel of Darkness in an attempt to clear her name. After its release, this game received a lot of negative feedback for its gameplay. The primary gameplay was repetitious except from a few new mobility mechanics.
Tomb Raider: Legend
Scheduled for release on the 7th of April, 2006
Systems: Windows, Sony PlayStation 2, Sony PlayStation 3, PSP, Xbox 360, Nintendo DS, Game Boy Advance, and Nintendo GameCube (all of which run Microsoft Windows).
Crystal Dynamics took up the Tomb Raider IP after The Angel of Darkness received a lukewarm reception. They gave a fresh take on the franchise, and it worked out really well for everyone involved. Tomb Raider: Legend is the game in question.
A fresh plot was introduced and Lara Croft was introduced to the 7th generation of consoles in Legend. Even though it was published for 6th generation consoles, the new engine and graphics could only shine on newer systems.
Legend has a good mix of action and puzzles, as well as breathtaking scenery. In contrast to earlier games, the riddles in this one weren’t nearly as difficult, and the combat eventually became old and basic.
Legend, on the other hand, was a much improved version of the first Tomb Raider game that received mostly excellent reviews.
Tomb Raider: Anniversary
Release date: 1st of June, 2007
Windows, Sony PlayStation 2, PlayStation 3, PSP, Xbox 360, Wii, and macOS are all supported.
When Tomb Raider returned to its foundations with the remake of the first game in 2007, it felt like it had returned to its roots. The new engine created in Tomb Raider: Legend was used to re-create Tomb Raider: Anniversary.
However, while it played similarly to Legend, Anniversary lacked the glitz and glamor that characterized Legend. It was a superb return to a more traditional, puzzle-based Tomb Raider experience.
As a result, it was the lowest selling Tomb Raider game to date, perhaps due to the more difficult riddles and the fact that it was so different from the original Legend.
Tomb Raider: Underworld
November 18, 2008 was the release date.
Mac OS X, Microsoft Windows and Sony PlayStation 2 are the supported operating systems.
In 2008, Crystal Dynamics released Tomb Raider: Underworld, which ended the storyline that began in Tomb Raider: Legend. Underworld, on the other hand, was a mixed bag.
Although the graphics were noticeably improved, and the gameplay was smoother and more streamlined compared to Legend, at times it felt a little too simplistic. It had certain levels that were uninspired in comparison to others.
Tomb Raider: Underworld was a competent expansion that excelled Legend in a few areas, but it wasn’t as highly reviewed as some of the other Tomb Raider games. In addition to the dynamic and fast-paced fighting, the levels were less linear, accessible to explore, and had some interesting riddles.
Lara Croft and the Guardian of Light
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Date of release: 18 August, 2010
Computer operating systems: Microsoft Windows, Sony PSP 3, Xbox 360, iPhone/iPad, and Android
Lara Croft and the Guardian of Light, which came out in 2010, was a welcome departure from the previous games in the franchise.
To begin with, it was a top-down game that emphasized two-player cooperative play, but it can also be enjoyed in its entirety in single-player mode. It also did not bear the Tomb Raider brand in its title.
At least in terms of gameplay, commentators praised this new take on Tomb Raider for being performed very well. However, despite the excellent puzzles and action, this game’s plot was not its primary concern, which was probably deliberate.
Tomb Raider (2013)
March 5, 2013 is the release date.
Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, macOS, Nvidia Shield, and Google Stadia are all available as options for players.
When Tomb Raider was relaunched as Tomb Raider in 2013, it was the first major reinvention of the series since its inception.
At the time, third-person shooters and action-adventure games included a number of features that were commonplace. Other features included a cover system, crafting system, and a concentration on real-world gameplay, all taking place on a Japanese island that was long gone.
Even if the 2013 Tomb Raider was more gritty and bloody than any of the other Tomb Raider games, it would be pushing the definition to label it a “realistic” game. It’s a lot of fun, and the shootouts are a lot of fun. It’s got a lot of spectacle.
Puzzle-solving has been reduced significantly, and practically all tough tasks have been made completely optional.
Lara Croft and the Temple of Osiris
On December 9, 2014, it will be released.
Windows, PlayStation 4, Xbox One, and PlayStation 3
As a sort of sequel to Lara Croft and the Guardian of Light, this game belongs to the series. The camera technology is the same, and there is a big emphasis on teamwork.
In order to fight the wicked god Set, Lara Croft allies up with Carter Bell and the goddesses Isis and Horus. If we’ve seen anything like this before, it’s a refreshing change of pace.
Four characters, each with a unique ability set, is the only major change since the previous game, Guardian of Light. As far as gameplay is concerned, it’s virtually unchanged.
Rise of the Tomb Raider
The 10th of November, 2015 is the scheduled release date.
Windows, PlayStation 4, Xbox 360, Xbox One, Mac OS X, Linux, and Google Stadia are all supported platforms.
The 2013 reboot’s follow-up, Rise of the Tomb Raider, arrived next. Aside from being a good sequel that improves upon its predecessor in small but meaningful ways, Rise doesn’t do anything new or radical.
However, the semi-open landscapes and exciting combat scenes in Rise of the Tomb Raider make it a significant leap forward in terms of the game’s technical capabilities. It also boasts stunning visuals that truly bring the worlds it inhabits to life.
Shadow of the Tomb Raider
The 14th of September, 2018 is the scheduled release date.
Supported operating systems and platforms include Windows 10, Windows 8, macOS Mojave/Linux, and Chrome OS
To cap things off, we have a follow-up to Rise of the Tomb Raider, which is known by its more formal title, Shadow of the Tomb Raider. It’s unlikely that this naming strategy will be phased out any time soon, though.
Eidos Montreal produced the game, but you wouldn’t know it based on the gameplay, which is very similar to the previous two releases. An exciting mix of action and exploration, and even more emphasis on riddles, are included in this game’s gameplay style.
A majority of critics found Shadow of the Tomb Raider to be an enjoyable experience. Many modern action games have numerous “checkmarks,” such as a trade system, stealth mechanics, etc., which can make them feel bloated.
Tomb Raider Mobile Games
The Tomb Raider franchise has also spawned a number of mobile spin-offs, including four Java games and three games on newer smartphone operating systems.
FAQS:
Is Tomb Raider and Rise of the Tomb Raider the same game?
Crystal Dynamics and Square Enix’s European subsidiary released Rise of the Tomb Raider in 2015 as an action-adventure game. It is the eleventh Tomb Raider game and the sequel to the 2013 video game Tomb Raider.
Should I play Rise of the Tomb Raider first?
Yes, that is really necessary. It is the sequel to the Tomb Raider survival trilogy, Rise of the Tomb Raider. Tomb Raider establishes the key protagonists and adversaries before you even begin. Play Tomb Raider, Rise, and Shadow of Mordor in that order.
Do you need to play Tomb Raider games in order?
Rise of the Tomb Raider is a continuation of the 2013 game’s story, but you don’t need to have played any of the previous Tomb Raider games to enjoy it.
Should I play Tomb Raider before shadow of the Tomb Raider?
The final Tomb Raider game, Shadow Of The Tomb Raider, has been released (unless you want to count the 10th-anniversary remake that recently resurfaced.) … There is no need to have played the prior games in order to appreciate this new one.
Conclusion:
Those are some impressive names, aren’t they? Even if a series lasts this long on its own, the fact that the vast majority of its games have been critically acclaimed is remarkable in and of itself. We can’t wait to see what Lara Croft and her adventures have in store for us in the future.
Let us know what your favorite Tomb Raider game of all time is, and we’ll keep an eye out for Lara on next-generation systems this year or next. We’re expecting a wide range of responses, given the wide range of options available.
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Danh mục: Gaming