It’s a common joke when discussing Valve games: “We used to develop games; now we’re making money.”
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Valve used to produce a lot more games before Steam took over the PC market, but not anymore.
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There are still a number of Valve games that will be enjoyed for years to come, so we’ve compiled a list of all of their releases to date, including some that haven’t been released yet.
Team Fortress Classic
April 7, 1999 was the release date.
Windows, Linux, and Mac OS X
It wasn’t long before Valve published Team Fortress Classic, a team-based multiplayer experience based on the Quake mod Team Fortress.
The game had nine classes, each with its own set of advantages and disadvantages, which encouraged cooperation among the players.
Half-Life: Opposing Force
Release date: November 19th, 1999
Windows, macOS, and Linux are all supported.
An extension pack for the original Half-Life that added a new protagonist, a new single-player campaign, some minor visual changes, and numerous additional weaponry helped the original Half-Life feel a little more fresh. Half-Life: Opposing Force was released in 2004.
Ricochet
November 1, 2000 was the release date.
Windows, macOS, and Linux are all supported.
Ricochet is a straightforward game with a Tron-like appearance that is all too frequently missed. There are two ways to get rid of other players: murdering them or throwing them off a platform.
Counter-Strike
It will be released on the ninth of November, 2000.
Windows, macOS, Linux, and the Xbox 360 are all available as options for users.
Here’s a game that’s been around for a long time and doesn’t need any introduction. When Counter-Strike was first released as a Half-Life mod, it was just like Team Fortress before it became a full-fledged video game.
Counter-Strike separated players into terrorist and counter-terrorist teams, each of which had their own unique gear. new modes centered on bomb defusal, hostage rescue, and assassination.
Deathmatch Classic
June 7, 2001 was the release date.
Windows, macOS, and Linux are all supported.
Half-deathmatch Life’s multiplayer mode, Deathmatch Classic, was based on the original Quake deathmatch format and released as a stand-alone game.
Half-Life: Blue Shift
Time: Friday, the 12th of June, 2001
Windows, macOS, and Linux are all supported.
Second Half-Life expansion Blue Shift allows the player to relive the first game’s events from a new character’s point of view.
While Opposing Force included new weaponry and adversaries, Blue Shift only tweaked the visuals and added a new single-player campaign.
Day of Defeat
May 6, 2003 was the release date.
Windows, macOS, and Linux are all supported.
Day of Defeat was yet another example of a multiplayer mod being turned into a full-fledged title. There are various classes to choose from plus a stamina bar and strong recoil to make it feel more like the actual thing, making it a squad-based multiplayer experience.
Half-Life: Decay
November 14, 2001 was the release date.
Systems Supported: PS2
Decay, a PlayStation 2-exclusive addition for Half-Life, featuring two protagonists and cooperative play. It also places a stronger emphasis on puzzle-solving than the previous and subsequent Half-Life games.
Counter-Strike: Condition Zero
In stores on Thursday, April 2, 2004
Windows, macOS, and Linux are all supported.
Counter-Strike: Condition Zero was a follow-up to the original game. You’ll find a new single-player campaign, upgraded graphics, new models, and even some new maps in this version.
Counter-Strike: Source
Release date: 7th of October, 2004
Windows, macOS, and Linux are all supported.
Another Counter-Strike game followed, but this time it was just the original Counter-Strike re-created in Valve’s then-new Source engine.
In comparison to the original GoldSrc version, Counter-Strike: Source had a more realistic and less arcade-like feel to it because to its improved graphics and physics.
Half-Life: Source
When will the DVD be out?
Windows, macOS, and Linux are all supported.
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Half-Life received a source-based remaster like Counter-Strike. Even though the visuals and physics had been improved, the game’s assets remained outdated, making it appear stale in comparison to what would come afterwards.
Half-Life 2
Release date: November 16th, 2004
Xbox 360 and PlayStation 3 as well as Mac OS X and Linux are supported.
Half-Life 2 is one of Valve’s most well-known games, and it blew up in 2004 when it was released, setting new standards in nearly every genre.
It was a breath of fresh air in terms of graphics, physics, animations, and story development for 2004. The characters were well-developed and memorable, and the tale was well-paced and well-developed.
Half-Life 2: Deathmatch
November 30, 2004 was the release date.
Windows, macOS, and Linux are all supported.
Half-Life 2: Deathmatch was a separate release of the deathmatch multiplayer mode found in Half-Life 2. It was similar to Deathmatch Classic.
Day of Defeat: Source
On September 26, 2005, the game was released.
Windows, macOS, and Linux are all supported.
One another game in the long line of remasters for the Source engine, Day of Defeat: Source ported the original Day of Defeat experience to the more advanced and better-looking new engine, but the essential experience was mostly unchanged.
Half-Life 2: Lost Coast
Date of release: 27th of October, 2005
Windows, macOS, and Linux are all supported.
This is followed by the tech demo for the Source engine, called Lost Coast. This demo highlights the HDR rendering capabilities of the engine by utilizing a level from the original game that was omitted.
Half-Life 2: Episode One
the 1st of June, 2006
Playstation 3, Xbox 360, and Android are all supported platforms.
Half-Life 2: Episode One was the first of three planned episodic Half-Life 2 extensions.
Even though it continues where Half-Life 2 left off, it does not include any new features, weapons, or monsters except from a supercharged Gravity Gun that can manipulate living matter. Alyx is a helpful AI companion during the majority of the game.
Garry’s Mod
When: Friday, the 29th of November, 2006
Windows, macOS, and Linux are all supported.
Garry’s Mod is yet another game that started out as a fan-created mod before it was picked up by Valve and released as a standalone game. Playing around with various props is possible thanks to a customized version of the Source engine in Garry’s Mod.
Half-Life 2: Episode Two
On October 10, 2007, it will be released.
Windows, macOS, Linux, and the PlayStation 3 and Xbox 360 are all supported.
As a result, Half-Life 2: Episode Two serves as the game’s final episode extension. Episode Two continues up where Episode One left off following the main game’s events, much as Episode One did.
It’s a great addition to the single-player experience, with new landscapes, adversaries, and stages that are more complex, organic, and open than those in Episode One and the main game.
Portal
On October 10, 2007, it will be released.
Playstation 3, Xbox 360, and Android are all supported platforms.
Creative level and puzzle design, as well as its unique aesthetic, presentation, and a fairly dark story hidden under the surface of a layer of humor that can actually be quite dark in itself were hallmarks of Portal, Valve’s unusual and extremely popular puzzle game set in the same universe as Half-Life.
Team Fortress 2
On October 10, 2007, it will be released.
Playstation 3 and Xbox 360 are supported platforms.
When it comes to Team Fortress 2, it’s hard to deny that the funny cartoon style of the game makes it more marketable and approachable than the original, which retains its focus on tactical team play.
Left 4 Dead
When is it coming out?
Windows, Mac OS X, and Xbox 360
Valve’s Left 4 Dead is a four-player cooperative game in which the players must traverse a series of zombie-infested areas to achieve the end goal.
It’s no surprise that Left 4 Dead promotes teamwork, and despite its lack of story, it does feature a diverse array of people.
With the addition of a Versus multiplayer mode, players can also assume the role of “special” infected that are already AI-controlled in the co-op levels.
Left 4 Dead 2
On November 17, 2009, it was released.
Windows, macOS, Linux, and the Xbox 360 are all available as platform options.
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Left 4 Dead 2 was a bit of a controversy at launch because it came out just a year after the original Left 4 Dead. All of the original Left 4 Dead content was included as well as new characters, new maps, new weapons, and new special infected.
Alien Swarm
It will be released on the 19th of July, 2010.
Windows and Macintosh
Once again, Valve has turned a mod into a stand-alone game. An Unreal Tournament 2004 mod, Alien Swarm is a top-down shooter that pits players against hordes of Zerglike aliens.
Single-player and multiplayer modes are available, along with a wide array of weapons.
Portal 2
Scheduled for release on Thursday, April 18th, 2011
Windows, macOS, Linux, and the PlayStation 3 and Xbox 360 are all supported.
Some new puzzle mechanisms and a separate 2-player cooperative campaign separate from the single-player narrative are introduced in Portal 2 as a sequel to the original Portal.
Compared to the neat and orderly test rooms in the previous game, the environments in this sequel are more chaotic and derelict, but the whole experience is still very distinctively Portal.
Counter-Strike: Global Offensive
When is it coming out? August 21, 2012.
Windows, macOS, Linux, and the PlayStation 3 and Xbox 360 are all supported.
New weaponry and game types, as well as improved graphics, have been added to Global Offensive, making the core Counter-Strike experience more up-to-date with the newest trends and making it more accessible to younger generations of gamers.
Dota 2
July 9, 2013 is the release date.
Windows, macOS, and Linux are all supported.
What’s in this box? A popular full-fledged game was turned into a mod by Valve? There was in fact a MOBA based on the classic Warcraft III mod Defense of the Ancients, called DotA for short.
Like any other MOBA, Dota 2 features a PvP/PvE contest between up to ten players, following the same basic structure as the original.
Unlike Blizzard’s Warcraft franchise, Valve’s Dota is a distinct intellectual property. For starters, the original DotA was only a fan-created mod that had nothing to do with Warcraft.
The Lab
Date of release: 05/04/2016
Windows and Macintosh
Developed for the HTC Vive, The Lab is a spin-off of Portal. For the most part, the game relied on motion controls and room-scale motion tracking to make the most of the new VR experience.
Artifact
November 28, 2018 is the release date.
Windows, Mac OS X, Linux, iOS, and Android are all supported platforms.
Valve sought a portion of the growing market for trading card games in the 2010s. As a result, Artifact was released, although it was met with a lukewarm reception from Dota 2 enthusiasts.
It’s highly influenced by Magic: The Gathering, just like Blizzard’s more popular Hearthstone, but it never took off due to the genre’s oversaturation and fans’ perception that it was little more than an easy cash-in from Valve.
Dota Underlords
When: 20th of June, 2019 (Early Access)
Windows, Mac OS X, Linux, iOS, and Android are all supported platforms.
A game built on a mod for a game that was itself based on a mod? That’s an interesting idea. Dota Auto Chess, a chess-like auto battler strategy game based on Dota 2, was the original inspiration for Dota Underlords. In the meanwhile, the game is available for pre-order only.
In the Valley of Gods
Unknown release date
Windows, macOS, and Linux are all supported.
First-person adventure game In the Valley of Gods is being developed by the team behind Firewatch, Campo Santo, which was acquired by Valve earlier this year. As of now, there is no specific release date, although it appears that the game will be released in 2020.
Summary
Half-life, Valve’s first game, was a massive hit – so massive, in fact, that it’s now regarded a significant milestone in the history of first-person shooters. The company was able to expand even more as a result of this. To maximize profits, Valve released three expansion packs to the game over a few years, all of which received great acclaim.
Valve made the decision to build its own publishing platform after publishing a number of popular games, including Counter-Strike and Team Fortress Classic. No third-party company was interested in assisting Valve in attaining this aim, which meant that all players had to be up-to-date with the newest patches when playing together. Ultimately, Valve had no choice but to invent something that is now known as the world’s most popular digital storefront platform — Steam.
When Steam first launched, it was just a simple utility designed to make it easier for gamers to maintain their Valve games up to date and in order. Initially, it was a choice, but in order to play Valve games, you had to have it installed. Clearly, Valve’s voracious appetite couldn’t be sated solely through game development at that time. Valve began negotiating relationships with third-party publishers and developers in order to broaden its scope of activity.
As a result, Steam has evolved into the publishing platform and digital store that we know today, delivering not only Valve games and updates, but also games made by other developers. After a while, Steam also allowed independent developers to self-publish their games, which provided a wonderful chance for those just starting out in the gaming industry to reach a bigger audience.
Compared to other similarly-sized companies, Valve hasn’t produced many games in recent years. In most situations, though, whichever game Valve releases manages to hit the jackpot and become a bestseller, which is something to keep in mind. As a result, we recommend you to check out their previous publications in the event that you haven’t yet had the opportunity.
FAQS:
How many games did Valve make?
On Steam, more than 3,400 games have been released by the end of July 2014, with more than 150 million registered accounts by the beginning of 2019. In addition to these changes to the SSA, Valve S.a.r.l., a subsidiary based in Luxembourg, was publicly announced.
What is the most successful Valve game?
Half-Life. Half-Life is responsible for the great majority of Valve’s success. This is for a couple of reasons. The first is that many of Valve’s best-known games, like Team Fortress and Counter-Strike, were originally developed as Half-Life mods.
Can you play Alyx without Half-Life?
You can play it without a headset owing to an updated mod. Many Valve fans have been clamoring for the ability to play Half-Life: Alyx without a virtual reality headset since it was released.
Conclusion:
Then there are other spin-offs like Half-Life 2: Survivor, Left 4 Dead: Survivors, and Counter-Strike Online, which are essentially substantially modified copies of original Valve games that have been adapted for the East Asian market, such as Counter-Strike: Global Offensive.
Keep checking back for updates as new games are announced and launched; we’ll keep this page up to date.
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