The crazy-busy holiday season is over, and the new year of competition is right around the corner. The upcoming Far Cry 5 from Ubisoft is one of the most anticipated games. Far Cry 5’s open world was not always going to be like its predecessors in the open world shooter series, which has been a mainstay of gaming for years. Only two months remain until the release of Far Cry, which will take place initially in the United States. As the March 27 release date for Far Cry 5 approaches, developer Ubisoft has detailed the system requirements for the PC version of the game and discussed some of the PC-exclusive additions players can look forward to.
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Ubisoft has provided multiple system requirement lists so that players can make sure they meet their performance goals, especially now that even console games offer varying levels of visual fidelity and performance thanks to the PS4 Pro and Xbox One X.
What is Far Cry 5?
You have arrived in Hope County, Montana, the location of the Eden’s Gate doomsday cult. Take a stand against Joseph Seed, leader of the cult, and his siblings, the Heralds, to ignite the community’s resistance and free them from their oppressors.
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The History of the Far Cry Games
The Beginning (Far Cry, Far Cry Instincts, Far Cry Instincts: Evolution)
The original Far Cry had such lofty goals that they had to go above and beyond what was possible. There was some stealth gameplay, but your enemies could still track you for half a mile through the steaming jungle. Anyone who tried to sneak around and avoid the enemies’ fire would have been so frustrated they would have eaten their controller.
The seemingly supernatural foes were actually a byproduct of the developer’s efforts to give the enemy AI some actual intelligence, much like in Half-Life; this aspect of the game was widely praised. Most reviews gave some passing mention to the game’s AI or visuals, if not both. “near-perfect” and “quite possibly the best one-player, action-intensive shooter ever” were some of the praises it received in 2004, but that doesn’t make it any less impressive.
An adaptation to film by the notoriously bad director Uwe Boll was in the works for Far Cry before the first game had even been released, which is one of the lowest honors a game can receive. We aren’t against the idea of a Far Cry movie, we’re just against the idea of Uwe Boll making a Far Cry movie, Ubisoft Montreal’s LP Pharand said after the film’s inevitable failure.
The good news is that this wasn’t the only change made. The Xbox couldn’t handle the large open world of Far Cry 1, so a slightly more linear version of the game called Far Cry Instincts made its way over to the console. The short sequel Evolution to Instincts was largely a rehash of the original. Nothing to be ashamed of for a remake that received an 89% approval rating from critics.
The Rumble In The Jungle (Far Cry 2)
Gameplay-wise, Far Cry 2 wasn’t much more refined than its predecessor. In this world, crossing a street intersection would trigger an immediate pursuit by armed men. The development of practical stealth mechanisms had not even begun. Although the game’s strongest feature is its story, Far Cry 2 did introduce the grimly realistic mechanic of your guns wearing out and eventually jamming on you during firefights.
Far Cry 2 ditched the campy B-movie monsters of the first game in favor of a more realistic, gritty, and occasionally unpleasant experience. heavilly influenced by the film version of Heart of Darkness by Joseph Conrad Apocalypse Now you were The Jackal, a mercenary who had been dropped into a war-torn African country in search of an arms dealer. Since your guns are the only real way to interact with the world, you find yourself fighting for both sides of the civil war and hanging out primarily with other mercenaries. Let’s just say you don’t present a very likable character. Finding blood diamonds and treating your rapidly progressing malaria are two of your many side missions.
The Jackal was the most prominent figure in the game, albeit only through a series of meandering, nihilistic audio logs. Perhaps it is telling that the player character from the first Far Cry, Jack Carver, was not brought back for the sequel because players had forgotten about him. Perhaps this is inevitable in video games, in which the protagonist is meant to serve as a placeholder for the player (though, oddly, protagonists who remain steadfastly silent, like Link from The Legend of Zelda or Gordon Freeman from Half-Life, tend to be more memorable than your Jack Carvers). In any case, this created a need for more interesting characters that the antagonists have been happy to fill.
The original Far Cry took place on a generic tropical island, but the sequel’s open world made you want to explore it. With a massive map of 31 square miles, the game’s environments varied from barren desert to dense jungle. This is roughly the same size as Grand Theft Auto V, another game that came out five years later.
The critics (and anyone who played it) were quick to point out the game’s obvious annoyances, such as having to unjam your gun, take your medication, and deal with an endless horde of enemies. Despite these issues, however, Far Cry 2 received the same positive reception as its predecessor, with almost no scores falling below an eight out of ten.
The Tyrant On The Island (Far Cry 3, Far Cry 3: Blood Dragon)
One could argue that Far Cry 3 marked the beginning of the series as we know it today. Now that they had the equipment to make stealth mechanics actually work, battle strategies went beyond the simplistic “fire in their direction until they stop moving” approach. The odds of landing a headshot improved, and close combat was introduced.
There was close combat in the previous entries, but it was more along the lines of “swipe ineffectually at them with a knife that might as well be blunt.” Starting with the very first mission, you’ll be able to sneak up on your enemies and hack them to pieces with a machete. You could hack down one enemy, then spring over to the next and slice them up too, or you could pull your victim’s sidearm and wipe out their friends. These methods became available as you progressed through the game. Cracked didn’t call Far Cry 3’s “freestyle murder system” the game’s best feature for nothing.
The plot of Far Cry 3 was big, bold, and stupid, with none of Far Cry 2’s attempts to show the horrors of war. Michael Mando’s Vaas stole the show as the obnoxious, over-the-top antagonist who was inherently more interesting than the bland hero or his tedious friends.
Like Ubisoft’s other blockbuster, Assassin’s Creed, Far Cry 3 introduced a tower in the middle of each sub-region, which you climb up to get a cinematic pan around the nearby landscape, a feature that has since infected a few too many open world games. For a while, this was a hallmark of the series, but by Far Cry 5, the game was appropriately poking fun at the concept.
Critical reviews for Far Cry 3 hovered around a respectable nine out of ten, proving that all the experimental fumblings of the first two installments finally paid off. It won a dozen awards, including several for Vaas, who was singled out for his “did I ever tell you the definition of insanity?” monologue.
Like Grand Theft Auto, Far Cry didn’t really take shape as we know it until the third game in the series, and like GTA, the games in the series aren’t necessarily meant to be played in order of their release numbers. The next installment, Far Cry 3: Blood Dragon, took the story to a whole new level of absurdity. It took on the neon-drenched, synth-heavy style that represents a fever dream version of the 1980s.
The name “Blood Dragon” wasn’t just for show. Its over-the-top style was perfectly suited to the inclusion of giant, laser-breathing lizards among the usual predatory fauna. Although it was obviously a sideshow and not nearly as substantial as Far Cry 3, it was still universally praised as a fun little blast.
The Shouting On The Mountain (Far Cry 4, Far Cry Primal)
Not much had changed in Far Cry 4 since Far Cry 3. It was mechanically identical, feeling more like an expansion pack than a true sequel; however, it was a bloody good expansion pack, providing a lovely new locale (the definitely-not-Nepal fictional nation of Kyrat), a plethora of new toys to play with, and not one, but five hammy villains to shake your fist at. Ubisoft seemed to have a good idea of where they stood after the success of Far Cry 3, and they were apparently just tweaking things, seeing what worked and what didn’t.
It also had a couple of minigames in the arcade style, one of which featured the game’s main villain, the flamboyant Pagan, commenting on your progress via radio like a Greek chorus. Similar to Vaas, he was able to steal the show from the protagonists despite their lack of interesting qualities.
All critics agreed that Far Cry 4 was a good game. The most common complaint was that it didn’t do much to advance the series beyond Far Cry 3, but even among those who found little to praise in the game, the vertical exploration of Kyrat’s mountainous terrain was frequently cited as a positive addition.
The developers of Far Cry 5 likely saw how similar Far Cry 4 was to Far Cry 3, so they decided to completely revamp the series by setting it in the prehistoric era. The action in Far Cry Primal was set in the distant past, around the year 10,000 B.C., when firearms and explosives had been replaced by spears and clubs. In place of ATVs and motorcycles, you could train a saber-toothed tiger to serve as your personal mode of transportation.
Ultimately, Primal was more divisive than the previous Far Cry games, with players either welcoming it as a breath of fresh air or condemning it as a repetitive boondoggle. However, even the harshest critics gave it a three out of five, with many praising the game’s uninterrupted primeval setting and the animal-training dynamic despite its implausibility. The public, too, found little to criticize, and the game was the top seller in the United States in February 2016.
Going Bananas In Montana (Far Cry 5, Far Cry: New Dawn)
In Far Cry 5, the series returned to a modern setting, complete with firearms and explosives, but switched gears to set the action in a rural area of Montana, which had fallen under the control of a doomsday cult. This cult, like the one in BioShock Infinite, was covered in Christian symbolism but never mentioned God by name.
Some critics found Far Cry 5’s tired cultist characters uninteresting in comparison to the more colorful ones like Vaas and Pagan, leading to some of the game’s most polarizing reviews. Over 70,000 copies were sold in its first week, making it the fastest-selling game in the franchise’s history and twice as successful as Far Cry 4. This time around, it wasn’t just reviewers who praised Far Cry 5 for its beautiful visuals and setting; the state of Montana’s tourism board used the game as a promotional tool, and they seem to have taken the whole “they’re overrun by an evil cult” plotline in good humor. Enjoy the outdoors and fishing? Do it in practice and see if it works! However, try not to set off any explosions.
New Dawn, an unnumbered spinoff of Far Cry 5, took place in a post-nuclear wasteland, potentially spoiling the outcome of the game’s apocalyptic prophecies. Unlike the typical grimy, grey post-apocalyptic so beloved by, say, the Fallout games, New Dawn made the most of the opportunity to make its landscapes more lush than ever before, with nature reclaiming the wreckage of civilization.
Review aggregator EGM gave it a dismal 2%, pointing out that, like its own post-apocalyptic civilization, New Dawn was cobbled together from the discarded remnants of earlier works. Positive reviews were more common elsewhere, but even they pointed out how similar it was to Far Cry 5 — more so than with the minor spinoffs Blood Dragon and Primal.
The Future (Far Cry 6)
Of course, Far Cry 6 will release later this year, and veteran baddie Giancarlo Esposito will play the role of the game’s latest charismatic bad guy. We know that Ubisoft has spent a lot of time honing these games down to their finest qualities. However, the central formula of open-world first-person shooting games appears to be here to stay for quite some time. Even though you’ll eventually rebel against Esposito’s petty dictatorship in Chapter 6, evolution, not revolution, is what you can expect in the long run.
Far Cry 5 PC Specs and System Requirements
Operating Systems: Windows 7 Service Pack 1, Windows 8.1, and Windows 10 (64-bit only).
Core i5-2400 (3.1 GHz) or FX-6300 (3.5 GHz) or equivalent processor from Intel or AMD is required.
A VIDEO CARD with 2GB of VRAM and Shader Model 5.0 or higher, such as the NVIDIA GeForce GTX 670 or the AMD Radeon R9 270.
8GB of system memory
Video Quality: 720p
Video Default: Lo-Fi
RECOMMENDED CONFIGURATION (60 FPS):
Operating System: Windows 7 Service Pack 1 (SP1), Windows 8.1, and Windows 10 (64-bit only)
CPU: 3.40 GHz Intel Core i7-4770 or 3.20 GHz AMD Ryzen 5 1600 or equivalent
A VIDEO CARD with 4GB VRAM and Shader Model 5.0 or higher, such as the NVIDIA GeForce GTX 970 or the AMD Radeon R9 290X.
System Memory: 8GB
Set Video Quality to High
4K 30 FPS CONFIGURATION:
System software is Windows 10 (64-bit only).
CPU: 3.4GHz Intel Core i7-6700 or 3.6GHz AMD Ryzen 5 1600X or equivalent
The graphics card should be either an NVIDIA GeForce GTX 1070 or an AMD RX Vega 56 (8GB VRAM, Shader Model 5.0 or higher recommended).
Memory for the system: 16 gigabytes
With a 2160p resolution
Video Mode: Best Quality
4K 60 FPS CONFIGURATION:
Operating System: Windows 10 (64-bit only).
Intel Core i7-6700K 4.0 GHz or AMD Ryzen 7 1700X 3.4 GHz or equivalent is required for the CPU.
NVIDIA GeForce GTX 1080 SLI or AMD Radeon RX Vega 56 CFX (eight gigabytes of video RAM; Shader Model 5.0 or higher)
SYSTEM MEMORY: 16GB
With a 2160p resolution
Setting: High/Ultra for Video
The fact that Ubisoft has included a system requirements list for 4K 30fps on “High” settings is intriguing. These specifications are what PC players should aim for if they want an experience on par with the PS4 Pro and Xbox One X.
Far Cry 5 will have PC-exclusive features such as variable field of view, Ultrawide monitor support, frame rate locking, an internal resolution scaler, and support for multiple graphics processing units. Ubisoft has included a benchmarking tool for the performance-obsessed gamers among you. Those who enjoy tinkering with their games will appreciate this tool, as it will provide them with valuable information about how their PC interacts with the game engine and how the various settings will affect performance.
On March 27, you can get your hands on Far Cry 5. The game is now available for pre-order on PlayStation 4, Xbox One, and PC.
Can I Run Far Cry 5?
The Far Cry 5 system requirements are manageable, with even older gaming PCs being able to run the game smoothly. Far Cry 5 necessitates a minimum of an AMD FX-6300 Six-Core CPU. However, an AMD Ryzen 5 1600 processor is suggested for optimal performance. The minimum recommended graphics card is the NVIDIA GeForce GTX 670. The developers, however, have stated that an NVIDIA GeForce GTX 970 is the ideal graphics card. Far Cry 5 requires a minimum of 8 GB of memory to run properly. A minimum of 40 GB of hard disk space is required as part of the Far Cry 5 PC requirements.
Far Cry 5 Performance Guide
Several tweaks can increase your frame rate in Far Cry 5: launching the game in administrator mode, setting Windows’ power options to “Best Performance,” and turning off overlays like Discord Overlay. If you’re experiencing slow performance, you may also want to try lowering the quality of your graphics by disabling features like Environment and Anti-Aliasing.
If you’re experiencing stuttering in Far Cry 5, updating your NVIDIA or AMD drivers may help.
Far Cry 5 Update
Ubisoft has stopped releasing major updates and patches for the game because it is now over 2 years old, but the game itself has no major problems because they were all fixed in earlier updates.
In search of the most recent Far Cry release? Our anticipated system requirements for Far Cry 6 can be viewed here, while the less demanding Far Cry 4 can be viewed here.
PCs running Windows 7 Service Pack 1 (SP1), Windows 8.1, Windows 10, and later (64-bit versions only) are compatible with Far Cry 5.
In search of a better version? If you’re looking for the best and cheapest cards for Far Cry 5, try using our user-friendly set up guides. Comparison filter for Far Cry 5 CPU and graphics cards. Get the best deal on the hardware you need to host the game with our assistance.
Far Cry 5 Details
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Far Cry 5 Release Date
|Tuesday, March 26th, 2018|
Far Cry 5 PC price today:
Far Cry 5 cheap deals:
When the next official Far Cry 5 discount will be released on Steam can be estimated using the PCGB price tracker. On December 23, 2020, you could save 80% off the regular price.