Blizzard’s deck-building juggernaut, Hearthstone, enjoys ever-increasing popularity and devoted player bases.
Since patch 19 was released, there have been numerous updates to the game. These are an attempt to improve the gaming experience by restoring equilibrium to the current meta.
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If you want to play Hearthstone Arena at a high level of competition and in ranked matches, there is a lot here to dissect.
To help with this, we’ve created a list of the best and worst classes (deck builds) in the game.
While every character class is different, some builds do offer clear advantages over others. To aid you even further, we’ve included descriptions and overviews of the top cards in each class.
Please take note that the following is a list of Arena tiers for the card game Hearthstone. For the Battlegrounds mode, we’ve compiled a separate list of the best players in each class.
S-Tier
Superior success in ranked and competitive play. Due to the versatility of decks, players of varying play styles have fewer opportunities to make mistakes.
Class | Key Playing Cards | Description |
---|---|---|
Warlock | Attack of the Demons
Blazing mouthpiece Patron With Rights Comma Sextuplet Catastrophic Consequences King Godfrey |
The Warlock class is challenging to play because its mechanics call for extensive planning ahead of each game. You can use its Hero Powers whether the game is moving quickly or slowly. You will become an unstoppable force once you master this class.
The zoo warlock, or zoolock, build is the optimal deck construction for the Warlock class. The goal of this aggressive deck is to quickly seize control of the battlefield by unleashing a horde of low-cost minions. |
A-Tier
Unlike S-Tier classes, A-Tier ones aren’t absurdly strong out of the gate, but they can catch up quickly with practice and progression.
Class | Key Playing Cards | Description |
---|---|---|
Evil-Doer Slayer | Scorpid and Venomous
Inquisitor of the Illidari Players Who Can Be Replaced The Visionary Ysera The Life-Binder, Alexstrasza |
The best way to win with a Demon Hunter deck is to play aggressively from the get-go. Its goal is to quickly gain an advantage and then crush the opposition before they can regain their footing.
The Demon Hunter deck achieves this by focusing on dealing massive burst damage quickly. Defeating the Demon Hunter boils down to preventing its hero units from using too many powerful weapon cards. Furthermore, this deck struggles to defeat large, high-HP minions. |
Warrior | Eater of Swords
Axe of the Outrider An electric Lance Xem thêm : Gpu Vs Graphics Card Update 11/2024 Scorpid and Venomous Dragon Scream Destroyer Deathwing |
A cursory examination of Warrior decks could convince you that aggression is the best strategy. However, the best players understand that the Warrior class excels at control tactics.
If you want to win with Warrior, you need to prepare your deck for a late-game push. The goal of constructing a pirate deck is to render you unbeatable in the late game. |
Paladin | Cloud Seed Rucksack
Xem thêm : Gpu Vs Graphics Card Update 11/2024 Scorpid and Venomous Concealed Golem Naaru’s Hammer Champion of True Silver |
The Paladin’s decks are best used with a more aggressive strategy. You can put together a strong system with little time and effort. Paladin thrives because dragon synergies are still a significant part of the metagame. In most cases, even low-cost, common units like Truesilver Champion will suffice.
Beginners will have a lot of success with the Paladin class as they play more games. |
B-Tier
The metagame of Hearthstone still includes these classes. They’re good decks overall but could use a little tweaking to perform at their best.
Class | Important Cards | Description |
---|---|---|
Shaman | Element of Fire
Xem thêm : Gpu Vs Graphics Card Update 11/2024 Scorpid and Venomous Hex A Return to Earth Hammer for Hitting Gnolls Tiny Toys Dreamer Ysera Stormwind’s King Varian |
The shaman needs to take risks, but you won’t see any results for a while. When properly configured, it deals a lot of damage in a short period of time, but it can struggle when up against skilled opponents. |
Hunter | The Desert Sword
Cursed Arrow Pack Kodo Poison Arrow Tarantulas from Overseas Extremely Massive Rats The Rifle of Rinling |
The Hunter stands out because of the remarkable value-resources tradeoff it provides. Similar to Paladin, a Hunter deck can go very far on a very small investment of time and money. Similarly, Hunter’s great hero powers will help you see the fruits of your aggressive play.
Hunter’s lack of viable late-game options is the main factor preventing it from being placed higher. The Hunter deck is not a sure bet to win in close games. |
C-Tier
You won’t be blown away by these courses, but they are good options if you know what you’re doing.
Class | Key Playing Cards | Description |
---|---|---|
Mage | An Element of Fireworks
Fire Sale Impetuous Trainee Finale, Grand Yogg-Saron’s Cube Flamestrike |
The Mage has access to devastating attacks and a variety of defensive tricks. They lack the raw power of other offensive classes but more than make up for it with their versatility and ability to dictate the pace of a match.
The current best weaponry for the Mage class is a Highlander deck setup. |
Druid | Oasis Operation
Arbor Up The Panther Park Sage of the Steppes Greybough |
Those looking for a stable performance throughout the game should consider the Druid class. Despite lacking the burst of more offensive classes, the Druid’s speed and mana pool accumulation are where it truly shines.
The best ways to play a Druid are with Treant and Guardian decks. The Druid class is a good choice if you want reliability with some flexibility. |
F-Tier
According to the current strategy for playing Hearthstone, these are the worst classes. While all Hearthstone classes are playable with enough practice, F-tiers have an automatic disadvantage.
Class | Cards of Note | Description |
---|---|---|
Rogue | Feline Pharaoh
Raiders Attack Oil Rig Agent of SI:7 Banking Enthusiast Darkmoon, Silas |
Rogue’s early game dominance makes it a lot of fun to play. As the game progresses, Rogue will rely more and more on combos and synergies to gain the upper hand.
The main drawback is that you have to be very good at controlling the early game and setting up combos in order to be successful. The Miracle deck has been the go-to for Rogue players since the game’s release. |
Priest | Holy Nova
Xem thêm : Metal Gear Game Order Update 11/2024 A Phantom Word: Death Elekk Peak The G’huun Blood Bloodfeather, Serena |
Because of their access to resurrection abilities and their domineering play style, Priests are widely regarded as the most frustrating class to face in battle.
The Priest’s lackluster offense and even worse utility make it difficult for him to win games on his own outside of the healing he provides. |
Hearthstone Arena class tier list
Druid reigns supreme
Druid’s winrate of nearly 53% according to HSReplay shows that even after nerfs and micro-adjustments, he is still the metagame’s top dog. Although Miracle Growth isn’t as good as it once was, the rest of the class cards available are still very good. The difference between seven and eight mana is significant enough that you should draft just one copy to avoid falling behind on tempo.
Like Scale of Onyxia, a powerful card from the previous mini-set, Flipper Friends, Boomkin, and Raid Negotiator all have far too much value to be contained on a single card.
Paladin, Demon Hunter and Shaman are all great
All three of these archetypes have access to reliable curves and can construct consistent aggressive decks, making them formidable in the metagame. While Demon Hunters and Paladins both have access to powerful mechs, Shamans are stuck using the outdated Freeze set.
They’re all formidable opponents (51.7 percent to 52.3 percent winrates per HSReplay), but nobody comes close to matching the reliability and might of Druids.
Rogue is fine, Mage and Warlock are meh
With a winrate of 51.2%, Rogues are the last positive percentage class. Their most effective new card is Blood in the Water, but they rely heavily on their older cards: The most important aspect of Rogue is reconnaissance, and the wide variety of Discover tools provides excellent adaptability for seasoned players.
It’s currently a net loss of gold to play the Mage or the Warlock in the Arena, with success rates of 48.2 and 45.9 percent, respectively. Both still rely heavily on powerful cards from older sets, with Voyage to the Sunken City providing only marginal reinforcement. Sadly, this is almost never sufficient for good results.
Priest, Hunter and Warrior are yucky
At the time of writing, the winrates for all of these classes are below 42% on HSReplay, with Hunter and Warrior falling below 30%. There’s not much room for debate here, as the available card quality is far too poor to support competitive play in these classes. Runs with them will yield less gold than those without them.
The best Hearthstone Classic decks
Miracle Rogue
Assuming you have mastered the deck, you will dominate the competition. Leeroy Jenkins’ Shadowstep, Cold Blood, and Eviscerate can kill in a single turn if you use Gadgetzan Auctioneer and Conceal to lure your opponent in. Against aggro decks, you can use the same methods to ensure your survival.
Combo Druid
Two hands of Force of Nature and one of Savage Roar equals 14 damage. The sum of the damage dealt by Force of Nature plus Savage Roar plus Innervate plus Savage Roar is 21. You should be completely comfortable with the deck now. If anything stays on the board after you’ve mulliganed for Wild Growth and played strong cards on curve, your combo finisher will be that much stronger. Druids tend to win when games go on for a long period of time.
Zoo Warlock
Contrary to first impressions, this deck is not particularly aggressive. The low-cost minions’ synergies are what make this deck so powerful; the extra stats you can cheat out with the buffs are your weapon in the battle for board control. From that point on, you can stay ahead of most opponents thanks to the low curve of your deck and the ability to play two cards per turn with Life Tap. Doomguard and Soulfire make for great bursts, and the discard effect doesn’t even matter if you manage to empty your hand.
Midrange Shaman
Despite its reputation as a “meh” deck, it has shown surprising success against the best players. Hexes and Earth Shocks give you enough play against Handlocks, and your matchups against Midrange Druid and Control Warrior are nothing to scoff at. Even though facing Miracle Rogue is depressing, you can still win thanks to Bloodlust.
Handlock
Keep tapping to stay alive while playing big Giants and annoying them. If the game lasts too long, switch to some Lord Jaraxxus-related finishers or something involving Leeroy Jenkins. This deck’s quality has surprisingly declined since its heyday, but it’s still adequate for most purposes.
Control Warrior
The first version of the ResidentSleeper card set. Get rid of everything the opponent puts down and unleash Alexstrasza and a raging Grommash Hellscream for the kill. This deck is severely hindered by its terrible performance against Miracle Rogue.
Hearthstone Arena Tier List: How the game works?
We’ve finished our Hearthstone Arena Tier List and can now delve into the game’s mechanics.
The arena is a mode in the game where players compete in a tournament setting by drafting decks and engaging in battle against other players. From among 30 different sets, players construct 30-card decks with which to do battle.
The Arena can be entered for 150 gold or the real-world equivalent of $1.99 USD. Because of this, players interested in arena should familiarize themselves thoroughly with cards and their abilities and interactions.
Depending on the player’s starting class and the available cards in the draft, they must also know how to draft the best cards possible for their deck. A player can do well in Arena if they have a thorough understanding of the game’s card mechanics and drafting strategies.
Players will enter a tournament-style format after they have drafted their deck. The game continues until the player either loses three times or wins 12 times, at which point they are awarded a number of points. Players can return to the Arena at any time to continue their run and do not need to play all of their games in one sitting. A player can win back their gold entry fee if they win seven games or more before being eliminated.
Conclusion
We acknowledge that our Hearthstone Arena Tier List is rather meaty, but rest assured that it is chock full of information useful for achieving victory in The Arena. We also want to stress that this is meant merely as a reference. It can help you become a better player, but to become a master, you need to cultivate a mindset that allows you to see the best play even when there are a number of strong alternatives.
The Arena is a great place to test your mettle against other players and add to your card collection for use in Constructed play if you’re new to the game. Do not be disheartened if your initial forays into the Arena are not terribly fruitful; like all aspects of Hearthstone, success in the Arena requires experience and familiarity with the game’s mechanics and cards.
With that in mind, I suggest you head to the nearest inn, grab a seat in front of the fireplace, and begin your Hearthstone journey there.
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